Main Article Content

Abstract

Socialization of the preparation of e-modules is an activity carried out with the aim of providing understanding to teachers in compiling interactive e-modules using IT. One IT application that can be used is the Canva application. The activity was carried out for 3 months starting April 10 – July 10 2023. The location of this activity was SDN No. 49 inp. Residence. Participants in the activity totaled 14 teachers. The team involved in implementing the activity was 3 lecturers and involved 5 PGSD students. The implementation of activities uses several stages including the formation of a Community Service Team (PKM), observation, committee meetings, activity implementation and activity evaluation. Based on the results of the activity evaluation using a questionnaire filled out by the participants it showed that there were significant differences before and after the activity. Before the activity, some of the participants were not able to operate the Canva application and had never made interactive e-modules, while after the activity, most of the participants were able to operate the Canva application in making interactive e-modules. The socialization of the preparation of interactive e-modules is expected to assist teachers in making teaching devices or materials that can be used during the learning process.

Keywords

E-Modul Interaktif IT

Article Details

How to Cite
Zuhra Meiliza, A.M, M. I., & M, I. (2023). Sosialisasi Penyusunan E-Modul Interaktif Berbasis IT. SIPAKARAYA Jurnal Pengabdian Masyarakat, 2(1), 31 - 40. https://doi.org/10.31605/sipakaraya.v2i1.2990

References

  1. Atmaji, R. D., & Maryani, I. (2018). Pengembangan E-Modul Berbasis Literasi Sains Materi Organ Gerak Hewan dan Manusia Kelas V SD.Fundamental Pendidikan Dasar, 1(1), 28–34. https://doi.org/10.12928/fundadikdas.v2i1.687
  2. Khosiyono, B. H. C., Retnaningsih, R., & Wibowo, K. A. (2023). Pelatihan Penyusunan Instrumen Penilaian Berbasis E-Modul Interaktif Bagi Guru DAN Siswa MI Muhammadiyah Srebegan Ceper Klaten. Jurnal Pemantik, 2(2), 87-94.
  3. Nurdyansyah, N. (2018). Pengembangan Bahan Ajar Modul Ilmu Pengetahuan Alam Bagi Siswa Kelas IV Sekolah Dasar. Universitas Muhammadiyah Sidoarjo.
  4. Nurfitriyanti, M., Nursa’adah, F. P., & Masruroh, A. (2022). Sosialisasi Penggunaan Canva dalam Pembuatan Modul Pembelajaran. Community Development Journal: Jurnal Pengabdian Masyarakat, 3(3), 1432-1437.
  5. Pramana, M.W et all. (2023). Meningkatkan Hasil Belajar Biologi Melalui E-Modul Berbasis Problem Based Learning. Jurnal EDUTECH Universitas Pendidikan Ganesha. Vol. 8 No. (2) pp. 17-32. https://ejournal.undiksha.ac.id/index.php/JEU
  6. Rahmatullah, I. A. (2020). Media Pembelajaran Audio Visual Berbasis Aplikasi Canva. Jurnal Pendidikan Ekonomi Undiksha. Retrieved from. http://eprints.unm.ac.id/19185/1/03.%20Media%20Pembelajaran%20Audio%20Visual%20Berbasis%20Aplikasi%20Canva.pd
  7. Sholeh, M.R.Y. (2019). Penggunaan Aplikasi Canva Untuk Membuat Konten Gambar Pada Media Sosial Sebagai Upaya Mempromosikan Hasil Produk Ukm. Selaparang. doi:https://doi.org/10.31764/jpmb.v4i1.2983.
  8. Sungkono, S. (2009). "Pengembangan dan Pemanfaatan Bahan Ajar Modul Dalam Proses Pembelajaran."Majalah Ilmiah Pembelajaran,5(1), 78.
  9. Sutarno, E., & Mukhidin, M. (2013). Pengembangan Model Pembelajaran Berbasis Multimedia Interaktif Pengukuran untuk Meningkatkan hasil dan Kemandirian Belajar Siswa SMP di Kota Bandung. Jurnal Pendidikan Teknologi Dan Kejuruan, 21(3)
  10. Wiratama, G.N.K dan I.G Margunayasa. (2021). E-Modul Interaktif Muatan IPA Pada Sub Tema 1 Tema 5. Mimbar PGSD UndikshaVolume 9,Number 2, Tahun2021, pp. 258-267P-ISSN : 2614-4727, E-ISSN : 2614-4735Open Access: https://ejournal.undiksha.ac.id/index.php/JJPGSD